In-App purchase

You must Login before you can answer or comment on any questions.

I'm about to develop a new iPhone app that needs to integrate with Apple's StoreKit framework to allow additional content purchases.

Could you please let me know if there are any plans/time frames to include this in the API?

Or is the only solution to build my own wrapper for the Apple StoreKit / UrbanAirship StoreFront library?

In which case I might as well switch to the NimbleKit SDK, which seems to have this stuff covered...

— asked 5 years ago by ray isok

10 Answers


I'm working for in app purchase module for Ti.

If you have a interest, please see this URL.

Currently I almost implemented store kit module. But I need test and documentation.

— answered 5 years ago by Yuichiro MASUI
answer permalink
  • Very interesting! Keep us updated!


    — commented 5 years ago by Joacim Boive

  • Hey, that sounds & looks cool, but somewhat I am looking totally helpless in your code example. Do you have a blog or something like that where you can explain how that module can be used? Thanks for your great work!

    — commented 5 years ago by Sebastian

  • I'm writing example. And i aim write blog next week

    — commented 5 years ago by Yuichiro MASUI

  • Show 4 more comments

Hi guys, have you seen the latest from Urban Airship? They've written a blog post on how to integrate their In App Purchases software with the Appcelerator shell:

Any news? Very curious as I need this as well.


Is anyone test the alpha version ? Is it working ? Anyone has an exmaple ?

Many thanks

I am also strongly voting for that. In-App purchase could avoid to have 2 apps running on the store, one LITE version and one standard version (which is headache in many fields). In-app purchase is the last major thing I am missing in Titanium (besides the new iOS4 stuff from Ti 1.5).

So, please please please!!!

Another one who is in dire need of InApp purchases.

Some in-house feedback on this issue would be appreciated.


Your Answer

Think you can help? Login to answer this question!