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When I run my app on 4-inch Retina iPhone simulator, the screen shrinks back to 320*480, adding black blocks at the top and the bottom. On 4-inch Retina, I also tried running both Hello World app and the TiBountyHunter app. Hello World runs well without shrinking on the 4-inch display while TiBountyHunter doesn't.
Is that a problem with
tableview? Both TiBountyHunter and my own app have tableview while Hello World doesn't. How can I fix this to display without black blocks with 4-inch display?
Make sure you have the Defaultfirstname.lastname@example.org splash screen in TiBountyHunter.
From 2.1.3 SDK release notes: For best results, existing applications should be updated with assets to fit the new iPhone 5 screen (1136 x 640 pixels) as needed. Assets specific to the new screen should be named with the suffix -568h@2x. For example, the default splash screen image for the new screen is named Resources/iphone/Defaultemail@example.com.
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