Community Questions & Answers

CodeSign Error on Device Build

Greetings. Every time I attempt to build to a device (or package an ad-hoc build) I receive the error below. Titanium Studio, build: 3.2.1.201402041146 SDK 3.2.2 GA Platform: iOS Host OS: OSX 10.9.2 App Type: Mobile I have a provisioning profile...

Cannot create an iPhone App

Do you know the reason why I can't create an iOS Application Installer or Ad Hoc File? After klicking to "new" there's a nullpointer exception. All provisioning Files are added correctly. I use XCode 4 and OS X 10.9 ` !ENTRY org.eclipse.jface 4...

Editting Info.plist directly?

Getting an app ready for app store submissions. My app requires location services and SDK 3.1. Is there a way to manually edit Info.plist to include app requirements, or does the packge bundler handle that for me?

Freeze package dependencies for an Alloy project

Is there a way to freeze the dependencies for an Alloy project like you can with Bundler (Ruby) or package.json (Node)? Or can we install more than one version of Alloy and set that version in tiapp.xml or somewhere else? I have a specific version of...

Titanium thinks ad-hoc provisioning profiles are development profiles, build for iOS 6.1 no longer works

Problems may have started after restoring Studio from a backup. I don't know if Titanium's ignoring the specified iOS 6.1 has anything to do with the invisibility of the ad-hoc profiles. **An ad-hoc iOS configuration (for an Alloy app) that previously...

iOS - not able to create AdHoc distribution

Hi all, since updating to latest 3.1.4.v20130918151553 SDK and Titanium Studio 3.1.3.201309132423 I am no longer able to create iOS AdHoc Distributions because it does not find my AdHoc Distribution Provisioning Profiles. When having a look under...

can't build android module

i am building mobile module jist created in studio and have and error on packaging: -logs: Executing build.xml... Distributing the module to the selected output location... Module packaging completed. -alert: Lunching build and packaging...

Cloud Packaging

I have been hearing a lot that - even though I am using Windows - I could get Appcelerator to package my App as for the iPhone via their cloud - but I cant seem to find this option?! Is this still an option or did I simply hear wrong?

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