Community Questions & Answers
Garbage collector with Alloy
Hi, I would like to know something. When you have multiple controllers depending each of a view with a window, is it better to open once the window and play with open/close or to definitly close the window and pen a new one. Do the destroy method of the...
Problem to remove labels from an array who become a big allocation problem
Hi everyone, I am having some troubles with some allocations who keep growing with some labels inside an array. I use this array to feed a tableView. After closing I can remove all the tableviewRow from the memory but the labels keeps living. I tried to...
Calling a function over and over again.
Hey folks, I have two function which calculates width and height for EACH of my views throughout my app. Do any one know how to make the functions faster so that they run fast each time? I am using the require syntax to use functions in my main...
Serious memory leaks?
I'm getting close to submitting my iPhone app to the App Store, so I'm doing some performance testing. I'm very new to iPhone performance testing, but from what I can tell my app has some serious memory leaks. Attached is a screenshot of what I get in...
KitchenSink on 1.7 seems keep leaking...
Hi all, starting to look into memory leak on my app I found a weird behaviour on 1.7 that I can see as well in the last build of KitchenSink... Basically just launching the app, after a bit it seems to start leaking but I can't figured out what exactly;...
How to detect Memory Leaks on iPhone?
Hi there, I wanted to know is there an efficient way to detect the memory leaks with Titanium Mobile 1.6.2 for iPhone iOS 4.2.x / 4.3.x. The result between an analysis with Instruments, and the tracking of Ti.Platform.availableMemory variable are kind of...
Memory Leaks
Hi everyone the appcelerator is excellent at compiling native objective c xcode code. I don't not what I have done but there is a memory link in my app the iphone sim points to this as being the problem. ~~~ -(void)initController { sharedApp =...
App Memory Usage on 4th Gen (Low Memory crash)
I have a completed application that runs great on 2nd Gen iPods, as well as iPhone 3GS and 4. However, when running the app on a 4th Gen iPod, low memory crashes are not uncommon at all. When I run the app through XCode using the "Activity...
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