Ti SDK 3.0.0.GA - customized Default.png isnt taken into account when compiling to install on physical device

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It appears that under Ti SDK 3.0.0.GA, customized Default.png isnt taken into account when compiling to install on physical device. I created a bug issue TC-1660 after several tests (described in this ticket).

Can someone do the tests and confirm please ? Thanks

2 Answers

Accepted Answer

Hi

I have just compiled an app I have created using only Ti SDK 3.0.0 GA and I am seeing MY version of the default.png startup/splash screen. I have tested on an iPhone 5.0 so far, but I wnated to check what equipment you are using.

Are you targeting iOS if so which device, if Android which device and what resolution is that device?

Does the emulator/simulator show the correct image? What do you mean a custom default.png - do you just mean an image you made or something more complicated?

— answered 1 year ago by Malcolm Hollingsworth
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16 Comments
  • Quick tip; comment on answers so in the future can see conversation threads :)

    I will compile on some non-retina devices and see what happens and report back.

    — commented 1 year ago by Malcolm Hollingsworth

  • Indeed...i answered at the wrong place ! Thanks for report

    — commented 1 year ago by JeanSebastien GALLOO

  • Apparently, when you copy your Default.png image (located in /Resources/iphone) to /Resources/, customized Default.png is taken into account !

    But if you do this, the Default.png image isnt taken into account in simulator (instead, you've got an alias to the Default.png in /Resources and black screen when launching in simulator). This simulator problem doesnt appear if you have installed to device before...

    I tested it several times and confirm this behaviour.

    Quite strange...dont know if they changed something about that in 3.0.0 Il will notify it in the bug declaration TC-1660

    — commented 1 year ago by JeanSebastien GALLOO

  • Show 13 more comments

Hi, I have written all the steps (and procedure) in the following ticket https://jira.appcelerator.org/browse/TC-1660. Emulator is ok but the problem is on device. Customized Default.png isnt taken into account on device (iPhone 3GS).

If you try to install your app on your iPhone 5, as Default@2x.png is the launch screen for you, you wont see the problem, but if you look in the compiled app path: Project_folder/build/iphone/build/Debug-iphoneos/ProjectName/ and view archive you should notice that Default.png is still Titanium one (instead of the Default.png in /Resources/iphone ...if you reproduce the problem. Thanks

— answered 1 year ago by JeanSebastien GALLOO
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2 Comments
  • Hi, I have same problem testing my app on iPhone 3GS (non retina) with SDK 3.0GA This works with previous version of the SDK :-(

    — commented 1 year ago by Armindo Da Silva

  • Cool. Will put up with this until fix is applied and rolled out.

    — commented 1 year ago by Dan Greenfield

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