Hiya
I've been asked by my client to update an app i created 3-4 months ago for the new iPhone 5 screen/display size.
Having looked around the Q&A's i can see that I need to add the Default-568h@2x.png splash screen and that should 'do the rest'.
My concern is that in my existing app code i have as an example:
top nav bar set at width:320, height:60, top:0 bottom nav bar at width:320, height:80, bottom:0 main area at width:320, height:340, top:60 // contains images sized at 320x240With the new screen size height of 568 (rather than 480 which the app is set at now) - will my main area adapt automatically despite me setting the height at 340 or should this be removed? Also as mentioned above i have many images in my resources folder that are 320x340 to fit inside the main area - do i need to create another set of images just for the new iphone 5 size and how do i reference them?
I am just updating XCode now so it includes the 6.0 SDK etc on my very slow internet (it's going to take around 2-3 hours) so apologies if once installed it does work correctly, just i cannot see or tell as yet
Lauren :)
2 Answers
You can test the designs against an iPhone 5 format in the 4.5 simulator. I would recommend removing the forced height, simply set the top: and then set height to :Ti.UI.FILL
What you really need to be doing is setting you position and with using '100dp', instead of 100 (as an integer). Then it will scale.
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