Hiya
I am trying to rotate an imageview by using the 2 finger iphone/ipad rotate gesture but am struggling to work out how. I've seen a few similar questions on here but without a solution or answer.
The imageview is ideally going to be placed within a scrollview if that helps but it can easily not be if needed
I had come across a module on the marketplace called gesture recogniser which sounded like it did the trick but since finding it last week it now seems to be removed :/
https://marketplace.appcelerator.com/http-status/?164337751
I've also found Objective C tutorials and examples - an example: http://iphonedevelopment.blogspot.co.uk/2009/12/better-two-finger-rotate-gesture.html) but this obviously isn't much help unless you know how to create a module from it which i don't :(
In a previous app i used the following code to rotate either clockwise or anti clockwise on a button press, i just now need to do similar but with the touch gesture.
//Define empty click counters for Rotate function var clicksC = 0; var clicksA = 0; //Rotate image function function rotateImage(choice, count){ var t = Ti.UI.create2DMatrix(); var spin = Titanium.UI.createAnimation(); if (choice =='clock'){ var degrees = (-(clicksA *10))+(clicksC *10); } else if (choice =='anti'){ var degrees = (-(clicksA *10))+(clicksC *10); } t = t.rotate(degrees); spin.transform = t; image.animate(spin); } //Rotate Clockwise Button function rotateClockBtn.addEventListener('click',function(e){ clicksC = clicksC+1; rotateImage('clock',clicksC); }); //Rotate Anti-Clockwise Button function rotateAntiBtn.addEventListener('click',function(e){ clicksA = clicksA+1; rotateImage('anti',clicksA); });Hope this isn't too vague but i'm really struggling with this and one of the main functions of the app is to rotate with gestures so i really need to solve it
Thanks in advance
Lauren :)
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