Hi, I have a problem with fireEvent. I have to display a progress bar that is animated by events that are called in a loop. Note that the loop that call fireEvent is in a different JS file, not on a same windows. The problem is that the first 2 or 3 events are catched (and the progress bar move), then the event are catched only when the loop is done, not usefull. How to avoid this ?
I think the Animation is blocked by the Loop, try
Ti.API.info(progress); within your Animation Event to see if the Event is called properly.
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