I'm stuck with this and it really starts annoying me!
Whenever I try to run my app on my iPhone it return this error:
Install Error Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1143, in main execute_xcode("iphoneos%s" % iphone_version,args,False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1and checking the build.log
warning: Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. (-19011) Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. (-19011) /Users/USER/Documents/App Development/MyApp/build/iphone/build/Release-iphoneos/MyApp.app: object file format invalid or unsuitable - (null) warning: Unable to extract codesigning entitlements from your application. Please make sure MyApp.app is a valid Mach executable that's properly codesigned. (-19050) Unable to extract codesigning entitlements from your application. Please make sure MyApp.app is a valid Mach executable that's properly codesigned. (-19050) /Users/USER/Documents/App Development/MyApp/build/iphone/build/Release-iphoneos/MyApp.app: object file format invalid or unsuitable - (null) ** BUILD FAILED **Even though everything should be provisioned and all certificates should be right. The developer provisioning is uploaded and on my iPhone which is running 4.1. The simulator works fine and I haven't had any problems using XCode so far, but this just doesn't seem to be working, I've read a lot of previous threads about this, but none helped me out.
Also trying to debug a Titanium project in XCode just throws a /bin/sh error back.
I'm running Titanium Mobile 1.5.1, XCode 3.2.5 and OS X 10.6.
Help would be much appreciated!
4 Answers
shameless self-bump
Finally: Success!
My problem was that my project was called "AppName Lite" and had a space in the project name - removed it and everything worked just great! But they should really address this problem in the next build, a solution e.g. would be automatically adding a "_".
Tinu
Have same problem.
"Run on device" always worked for my project, but suddenly codesign error occurs in build.log (same error if build the project directly in XCode). Tried: - Removing build directory - Uploading new provisioning profile - Restarting computer - Changing target Titanium SDK version - Changing target iPhone SDk version
But no success. The project does work on emulator.
I had to remove also the Apple WWDCA certificate and re-install it to get it working (on OSX Lion).
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